Saints Row 1 – Limo Launch

Greetings, friends. We’ve lurked in the depths of Stilwater for far too long. It’s time to aim for the stars. I’m going to show you a neat little trick that will put NASA’s Space Program to shame. (more…)

Saints Row 1 Boxart Review

Currently in Morocco. It’s beautiful down here, but also extremely dirty. With every outing I get at least 200 grams of sand in my shoes. It’s not a good feeling, but these uncomfortable feelings we feel in life are often the ones we cherish the most. They’re a reminder of all the hard work you’ve endured to achieve your goals. My goal in Morocco was to visit every flea market I could until I had every edition of Saints Row 1 in my collection. I’m pleased to say after 5 years of searching, my journey has come to an end. Ladies and gentlemen, please enjoy this long awaited review of the Saints Row 1 boxart.

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Saints Row 1 – Chunk Load Exploring

Greetings friends. I bring you the final Saints Row 1 chunk loading glitch.. though not really because there’s like a hundred of them. If ya don’t know by now, the map of Stilwater doesn’t load up all at once. All the stuff on the screen would lag everything out and the game would explode. Like physically explode and blow up your xbox and kill everyone in the room. The blast alone would carve out a small crater in the foundation of your house, but I’m only speaking in a theoretical sense. To circumvent this disastrous mishap, the map was designed to load in small chunks. You’re only seeing the district you’re in live, every outside or distant district is switched to a low poly rendition of itself. The glitch we’re about to do will give us a closer look at this phenomenon since we’re are literally going to be walking on the edge between chunk loading spots.

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Saints Row 1 – Vehicle in Penthouse (controversial)




In Saints Row 1, for every gang leader you take out, you gain a new crib. While Hector and William gave you a mansion, Ben King gave you a 20 story recording studio. Sadly, it has no windows and you have to warp into it, but with its warp function comes an interesting glitch that has stuck with the series for nearly every other sequel that followed it: The Vehicle in Penthouse glitch.

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Saints Row 1 – Running Underwater

Swimming has always been a fairly basic function in Saints Row games and it hasn't really changed much since Saints Row 1. You jump in the water, you go into a…

Saints Row 1 – Out of Bounds

The original Stilwater in Saints Row 1 was never meant to be an island city. Volition wanted to separate their design from the typical openworld boundaries solution of lazily surrounding the city…

Saints Row 1 – Drive Up Walls

Howdy, y'all. Hope you had a safe and happy 4th of July. Today, we're continuing our Saints Row 1 glitching adventure by looking at a classic: the driving up walls glitch. You…

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