Saints Row 1 – Limo Launch

Greetings, friends. We’ve lurked in the depths of Stilwater for far too long. It’s time to aim for the stars. I’m going to show you a neat little trick that will put NASA’s Space Program to shame. (more…)

Agents of Mayhem – Clipping Out of Bounds (The Squeeze Method)

SaintsGodzilla showed me this neat little out of bounds trick a while back, and now I’m gonna pass this knowledge along to you! Unfortunately it was immediately made obsolete when easier (and more exciting) methods were discovered such as ramping over the barrier with a vehicle, bouncing over the barrier with a dark matter bubble, or flying directly into the barrier at hyperspeed. Nevertheless, I’m gonna document this method here as well because I can foresee it being used in many other situations as well. Let’s begin!

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Saints Row 1 – Chunk Load Exploring

Greetings friends. I bring you the final Saints Row 1 chunk loading glitch.. though not really because there’s like a hundred of them. If ya don’t know by now, the map of Stilwater doesn’t load up all at once. All the stuff on the screen would lag everything out and the game would explode. Like physically explode and blow up your xbox and kill everyone in the room. The blast alone would carve out a small crater in the foundation of your house, but I’m only speaking in a theoretical sense. To circumvent this disastrous mishap, the map was designed to load in small chunks. You’re only seeing the district you’re in live, every outside or distant district is switched to a low poly rendition of itself. The glitch we’re about to do will give us a closer look at this phenomenon since we’re are literally going to be walking on the edge between chunk loading spots.

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Saints Row 1 – Vehicle in Penthouse (controversial)




In Saints Row 1, for every gang leader you take out, you gain a new crib. While Hector and William gave you a mansion, Ben King gave you a 20 story recording studio. Sadly, it has no windows and you have to warp into it, but with its warp function comes an interesting glitch that has stuck with the series for nearly every other sequel that followed it: The Vehicle in Penthouse glitch.

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Saints Row 1 – Running Underwater

Swimming has always been a fairly basic function in Saints Row games and it hasn't really changed much since Saints Row 1. You jump in the water, you go into a…

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